Features

In this section, you will read my different feature articles, such as stories, op-eds, and interviews!

My Latest Work

Tennocon 2025: Love, Passion, Community, And Space Ninjas

I’m walking through a Canadian summer night. My body is absolutely tired. I’ve been awake and working since the morning, and I know I won’t be asleep for a few more hours. None of that matters, though; I’ve just attended the first Tennoconcert ever, and the multitude of people around me is just as excited as I am. 2025 marks the tenth Tennocon, a worldwide celebration of all things Warframe where fans gather to enjoy many activities related to this beloved game, and even though there were som...

Two Journeys And An Ever-Growing Warframe Story - Kathryn Ann Kingsley And Adrian Bott Tennocon 2025 Interview

Warframe:1999 was released back in December 2024, showcasing the journey of the Drifter as they traveled in time back to the 90s. Their personal story introduced a new cast of characters called the Hex, a new group of Protoframes with ties to Albrecht Entrati and his shenanigans. However, Tennocon 2025 brought audiences back to the present, as the main story will resume the Operator's point of view in the upcoming The Old Peace update. But after such a Drifter-focused chapter in Warframe, how...

Finding The Soul In Soulframe - Interview With Geoff Crookes, Sarah Asselin, George Spanos, And Scott McGregor

Back when Digital Extremes announced Soulframe, I must admit I was a bit skeptical; the name seemed too derivative, the combat was too slow for my taste, and while the aesthetic in the demo was interesting enough, I wasn’t too sold on the overall idea. After watching the Tennocon preview for the upcoming content, I realize I couldn’t have been more wrong. Initially met with some resistance back in 2024, the Soulframe Preludes (which is the name for the closed alpha version of the game) have g...

Behind The Hex - Tennocon 2025 Interview With The Warframe: 1999 Voice Actors

We went to Tennocon 2025, the annual Warframe convention, and while the upcoming The Old Peace update was announced, we can still feel the ripples of the 1999 chapter from last year, and how important a story it was for all the Tenno around the world. To talk a bit more about the characters in that chapter and the process behind bringing them to life, we sat down with voice actors Amelia Tyler (Eleanor), Alpha Takahashi (Aoi), Elsie Lovelock (Neci), Kevin Afghani (Amir), and Trieve Blackwood-...

The Joy Of A Community That Never Stops - Tennocon Interview With Danielle Sokolowski And Zach McKone

As Warframe has grown over the years and the studio goes on to create new experiences like Soulframe, there’s a group of people that form the Community Team, the first point of contact for players. This team plays a huge part in the way the studio communicates with its playerbase, and after more than a decade of activity, the Warframe players still praise how honest they are with the fans. This year marked the tenth Tennocon event, the time of the year when all the Warframe fans worldwide con...

Breaking The Old Peace - Warframe Interview With Rebb Ford And Megan Everett

Tennocon 2025 is here, and the biggest Warframe announcement is the upcoming story chapter: The Old Peace. In it, we’re going back to the Operator’s story, and as we find out more about what transpired in the past, the present of the game will take us to uncharted territory in the Tau system, which is why we sat down last week to talk with Rebb Ford, Creative Director, and Megan Everett, Community Director. We are leaving 1999 behind, and even though the consequences of what happened in that...

Date Everything Cannot Stop Me; I Will Date All My House Appliances

Date Everything! Let us become acquainted with our house appliances, either as friends, enemies, or even lovers. From Rainey the vinyl player to the rubber duck Rebel, the game has delightful stories with compelling, yet weird romance arcs. But why stop there? But what if we went to our nearest house appliance store and decided to get some potential new Dateables for our everyday life? Come with me and let's imagine that scenario for a bit; I refuse to let go of this game, and you should too....

"We Don’t Want You To Be A Better Player; We Want You To Be A Better Person" - Frostpunk 1886 Interview With 11 Bit Studios

11 Bit Studios recently announced Frostpunk: 1886, a complete remake of the beloved 2018 title intended to appeal to veterans and newcomers alike. But with a sequel already out in the wild, both games will exist and evolve in parallel. But what made the studio return to the first entry instead of developing another sequel? At Gamescom Latam 2025, we had the chance to sit down with senior PR manager Konrad Adamczewski and communications lead Gabriela Siemienkowicz to find out. “For us, Fros...

Gamescom Latam 2025 Interview - Reaching New Heights In Latin America

As I walked through Gamescom Latam, I couldn’t stop staring at the wide array of displays where people would stop and try games while they walked in and out of the bigger stands. Seeing the presence of big hitters like Assassin’s Creed, Fortnite, and Pokemon next to the latest Latin American indie video games gives a sense of integration that works quite nicely without making you feel overwhelmed, thanks to a new venue that doubles the previous one in size. But with such noticeable growth, d...

For Love's Sake, Please Stop Making New Versions Of Old Games

I hold it true, whate’er befall, I feel it, when I sorrow most; ‘Tis better to have loved and lost Than never to have loved at all. Lord Alfred Tennyson took a whopping seventeen years to write the poem the above quote originates from, after dealing with an immense loss that took him almost two decades to process. The man was unwilling to let go, so who can judge him for taking so long? Well, me. Nostalgia is a major problem for our generation, and we see it affecting many aspects...

FragPunk Is Making Casuals Competitive

Look, nobody likes to lose in any video game, right? But some online games have such colorful vibes and fun mechanics that they help newcomers feel less isolated from the pros, keeping the stakes low enough to not crush your soul if things don’t go well. That’s why the graffiti and comic-book aesthetic of FragPunk immediately caught my eye, as a pretty casual FPS player. Let’s be clear about one thing first: my aim sucks. In the past, I practiced and invested long hours into competitive shoot...

Let's Hear It For The Band! - Warframe: Techrot Encore Interview With Megan Everett

Over the years, the Warframe Community team has always communicated straightforwardly and transparently, which has earned it well-deserved praise from the player base. With the Devstreams, Prime Time streams, and many other activities over the past decade, this team is a core part of Warframe’s development. I recently sat down with Megan Everett, the game’s community director, to chat about the reception to the Techrot Encore update and what comes next for Warframe....

Techrot Takes The Stage - Warframe Interview With Pablo Alonso

I recently spoke to Pablo Alonso, design director of Warframe at Digital Extremes, to talk about what comes next. After such a crucial chapter in this long-running game, I was curious what the future holds for players with the release of the upcoming Techrot Encore update. After the great release of Warframe: 1999, players have enjoyed Höllvania and the Hex for countless hours. But what lessons has the development team learned behind the scenes of such a massive content update?...

Discovering A Whole Wide World, All Over Again - Blade & Soul NEO Interview With Andrew Long

Last week, we had the opportunity to watch a preview presentation of Blade & Soul NEO, the newly remastered iteration of the classic MMORPG, and to sit with Andrew Long, Senior Producer at NC America. With changes to gameplay elements like revamped Weapons and Skills systems and the removal of the Stamina bar (something that the community has wanted for years), the folks at NC America have been working hard on addressing player feedback. However, the development has not been without its ups a...

Warframe: 1999 - Receiving The New Millennium With Rebb Ford

Warframe: 1999 is coming soon, and we’re excited to meet the colorful characters of The Hex while trying to find Doctor Entrati in the city of Höllvania, full of infested beings and malicious factions in conflict, as we explore the past and learn about the mysterious events that led to our present predicament. We couldn’t help but ask some pressing questions to Rebecca Ford, Warframe’s Creative Director. There was a lot to discuss — from the possible long-term effects on the Origin System to...

Game Of The Year Editor’s Pick, 2024 - Santi Leguiza

2024, what a year, am I right? I’m sorry you experienced all that, or happy that it happened, whatever fits better. No, I don’t care, keep it to yourse-you know what, let’s just talk about games. No, not your games. I mean, can you imagine caring about anything but my games? Since I’m never wrong, I’m sure we’ll agree on them. What do you mean by ‘every editor at TheGamer does their own GOTY list’? I wasn’t told about that. There’s no other editor but me, I’m the only editor, don’t be ridicul...

EVA 2024 - A Glimpse Into Argentina's Gaming Industry Future

It’s a cloudy afternoon and I find myself in a quiet office sitting down at a table with Florencia Fole and Marcos Ribatto Crespo, president and producer of the Asociacion de Desarrolladores de Videojuegos Argentinos (ADVA) respectively, and organizers of the Exposicion de Videojuegos Argentina (EVA) 2024, the biggest gaming industry event in Argentina. For over two decades, ADVA has been one of the major representatives of the Argentinian gaming industry, and the biggest supporter of the lo...

Heading To The New Millenium - Warframe: 1999 Interview With Ben Starr, Alpha Takahashi, And Nick Apostolides

In the Zen Room at the Tennocon 2024, as I’m getting familiar with the place, I hear to my right “Try these Santi, they’re amazing.” It’s none other than voice actor Ben Starr, best known for his role as Clive in Final Fantasy 16, who points at what might be the comfiest, coziest bean bag sofas I’ve ever sat on. We’re quickly joined by Alpha Takahashi (Hanako Arasaka in Cyberpunk 2077) and Nick Apostolides (Leon Kennedy in Resident Evil). Apostolides sits with a thump and says “We’re gonna have...

Gamescom Latam 2024 - Latin America Grows Together

The first Gamescom LATAM recently took place at the São Paulo Expo Exhibition & Convention Center in São Paulo, Brazil. With over 100,000 attendees from almost 70 countries, the event brought developers from all over the world together and had an especially strong presence of Latin American developers. At the convention, I spoke with several industry figures in an attempt to figure out what draws the Latam gaming industry to Brazil, and why it was the best choice to host the first-ever Gamescom...

Gamescom Latam 2024 Interview - BIG Dreams Become Even Bigger

One year on and I’m back at the BIG festival, but now, it’s called Gamescom LATAM, the first edition of this newly christened event. The last time I talked with CEO Gustavo Steinberg and Abragames President Rodrigo Terra, we discussed the origins of the event and what was on the horizon. Now, walking through the floors of the expo, I’m in awe of how big it's become. So I sat down with them once again, to talk about the changes from the past year and the accomplishments that the LATAM industry ha...

Gamescom Latam 2024 - Accessibility In Games And Its Place In Latin America

Something that surprised me during my journey through Gamescom LATAM was how accessible the São Paulo Expo venue was. Ramps could be found everywhere for easy access, and every panel on all the stages had a sign language interpreter. This compelled me to investigate whether the LATAM gaming industry can foster a better environment for developers on the accessibility front; fortunately, I was able to have a chat at the event with Christian Bernauer from AbleGamers Brasil, and Barrie Ellis from Sp...

Gamescom Latam 2024 - Finding Growth Through The Pain With Pawel Sasko

It’s a characteristically hot day in Brazil, but I’m quite comfortable in gamescom latam 2024’s well-cooled press lounge. In front of me sits Pawel Sasko, associate game director at CDProjekt RED, and we find ourselves talking about what lies on the horizon for him after the launch of Cyberpunk 2077: Phantom Liberty. “Right now, I’m an associate game director for a new Cyberpunk video game, so I'm based in Boston with other members from the RED Team. We have moved from Europe to America to bu...

Warframe Interview: Megan Everett Sheds Some Light On Jade Shadows

Warframe is releasing its next major update, Jade Shadows, on June 18, which introduces its 57th warframe, Jade, and a new cinematic quest to tell the tale of the Stalker. This villainous figure has shown up in several key moments and preyed upon players since the game's early days, making it a formidable foe to our Tenno protagonist. Of course, after eleven years of history within an ever-growing universe, many questions arise every time a new cinematic quest is released. We sat down with Di...

Game Of The Year Editor’s Pick, 2023 - Santi Leguiza

Hey! How’s it going? No, it’s fine, I don’t care. But you should! These are my favorite games of the year 2023, and they’re all great, but some are greater than others. That’s how rankings work, yeah. Why should you care, you ask? Because I’m right, which means others are wrong, which is hilarious if you ask me. Do I sound like a total jerk? Perhaps, but if my coworkers are entitled to their own controversial opinions on this matter, why shouldn’t I too? With a fun single-player mode and o...
Load More